MASTER X-PARTICLES IN 3 DAYS WITHOUT THE SLOW GRIND OF STARTING FROM SCRATCH!


X-Particles Bootcamp Where You Become the Next Particle Hero

IF YOU'RE SERIOUS ABOUT BEING A TOP MOTION DESIGNER:

Then give yourself an easy shortcut...and tap into the already existing workflows that'll help you progress much faster?

DO YOU WANT TO LEARN X-PARTICLES AS FAST AS POSSIBLE? YOU'RE ABOUT TO GET THE EXACT STEP-BY-STEP WORKFLOWS IT'S TAKEN ME YEARS TO LEARN...?

"Creative advantage." That's what most artists and designers are looking for. But finding that advantage can be a challenge...but that's where mastering X-Particles comes in...

You see, it's is used in countless movies and other productions for a reason...

And you could choose the slow path by painstakingly and slowly learning by yourself. Or, you could take the much faster route and get my tested workflows and processes...so that you can start creating advanced particle designs in almost no time at all.

If you only know the basics, it's similar to having a race car where you only use the first out of 6 gears! But if you're like most who are reading this, you probably want more. Right?

What if you could be up and running in a few days? In fact, you could even start today. And then...

  • Imagine having more advanced skills to create stunning NFT projects.
  • It'll be easier to create top-of-the-line sizzle reels that showcase you as an artist!
  • You'll create fire,and smoke simulations...or use them to drive effects almost impossible to make any other way.
  • You'll have beautiful liquid effects at your fingertips.
  • An easy way to breathe life into otherwise stale and boring animations.
  • I've spent years and countless hours experimenting and testing inside of X-Particles. So what you'll get in the Bootcamp are the exact step-by-step processes and workflows that I've developed during this time.
  • Now, you can plug into these workflows and learn much faster — and easier. Anybody can do it...even if you're just a beginner...
So many people have asked me to release the video training from the latest X-Particles Bootcamp. My answer was always the same: "no"...until...NOW!

Once you're in the Bootcamp, you'll get instant access to:

Double up the power

Day 1: I'll reveal how you can take full control of X-Particles splines...and how to easily incorporate C4D's native tools for even more precision and art direction...

Classic X-Particles Design...Plus...

Day 1: You'll learn how to create the classic X-Particles look...and then take it to the next level with more precise control over the emission...

Simplicity Creates Complexity

Day 2: Discover the easy-to-create power techniques that allows you to create complexity...fast...and with remarkable control.

Connections — Flow — But No Intersections

Day 2: Learn how you can breathe life into your animations by combining  various particle behaviors...even within the same emitter.

Liquid and Fire Together...

Day 3: You'll learn how to combine some of the most powerful tools that X-Particles has to offer...

Ultimate Advection Control in X-Particles

Day 3: You'll get the ultimate step-by-step process for precise control over advection, emission, color and speed.

Additional Projects...

Displaced Cloth Strips

Learn how you can quickly create displaced fabric using cloth in X-Particles...and the right way to map the colors. 

Light Streaks

Here's an easy and fast technique for how you can create light streaks in X-Particles. I'll also show you how to do it with Mograph.

You'll Also Discover Techniques For...

  • How you can create variable emission
  • You'll discover how the  particles can follow surfaces — even if it's displaced...and with multiple displacement sources.
  • How to create animated tendrils
  • How you can eliminate that pesky little gap you get when emitting from objects
  • The secret switch that lets particles interact with Cinema 4D geometry
  • A super-quick way to make a shockwave with a speed ramp — without caching.
  • 3 Different ways to time remap the particles
  • Discover the emission mode that allows you to create grid-like patterns...combine with splines and deformers for a powerful combo...
  • You'll learn how to emit from textures...even animated textures — and combined with Vertex Maps...
  • The straightforward way for objects to collide with particles...they can even be moved by the particles...
  • How to use Vertex Maps in X-Particles...that even work on Primitives.
  • How you can use Constraints...with more precision...
  • Discover how to mesh ExplosiaFX objects...and how you can animate them as a growth effect...
  • Learn how ExplosiaFX can follow splines...for unexpected creative uses of fire and smoke...

X-Particles Bootcamp — Zero to Hero

WHEN YOU JOIN TODAY, YOU'LL GET INSTANT ACCESS TO:



— 30 Training Videos —
— Over 7 Hours of Content —
— All Scene Files and Assets Included —
— Render Files for Cycles 4D Included —
— Render Files for Redshift Included —

Total Value: $299

(
The rendering process easily applies to other GPU render engines such as Octane and Arnold.)

YOU'LL ALSO GET:

When you get the X-Particles Bootcamp today, you'll also get instant access to these extra bonuses...

Learn Advanced Mograph Techniques and Procedural Systems

In this C4D course you'll learn how to master the ultimate power duo in cinema 4D — Mograph and Fields.

Value: $89

Cinema 4D — Sand Project

Get access to the full Cinema 4D scene, including all textures. Redshift and Cycles 4D version.

Value: $14.99

X-Particles Vertex Maps

Get access to the full Cinema 4D scene. It includes all the textures. Compatible with Redshift and Cycles 4D.

Value: $14.99

X-Particles Bootcamp — Zero to Hero

NO MORE GUESSING AND TESTING. Tap into the already existing workflows that'll help you progress much faster!



WHEN YOU GET X-PARTICLES BOOTCAMP TODAY, HERE'S WHAT YOU'LL GET:

X-Particls Bootcamp  — VALUE: $299
Over 7 Hours of Content 
All Scene Files and Assets Included 
Render Files for Cycles 4D Included 
Render Files for Redshift Included
Advanced Mograph Techniques and Procedural Systems Course — VALUE: $89
Cinema 4D Sand Project — VALUE: $14.99
Cinema 4D X-Particles Vertex Maps — VALUE $14.99
Total Value: $417.90


YOUR INVESTMENT TODAY: $149

Here's what some other bootcampers have to say:

Sherry Bean

Motion Graphics Designer

MY MOTION GRAPHICS WORK WILL BE MUCH MORE AMAZING!

"I am able to create organically from knowing the program better. I don’t spend so much time wondering what I am forgetting, because it makes sense now that you have gone through making it work, and helping me understand why." 

Christopher Kezelos

HE DOESN'T JUST SHOW YOU TECHNIQUES — HE EXPLAINS THE "WHY."

"I really like Jesper's teaching methods. He doesn't just show you techniques. He explains the "why" behind everything and goes the extra mile to explain the concepts and adapt them to other projects."

The Bootcamp is NOT for everyone

To be clear, this is not for everyone. If you don't put in the work, you probably won't make much progress. And I purposely don't always give you the exact values that I used in the projects. If you need that amount of spoon-feeding, this is not for you at all.

But, if you're a serious motion designer determined to master particles in Cinema 4D, this Bootcamp is definitely for you. The goal is not to finish the projects in the Bootcamp. The real goal is to give you tools, workflows, and new ways of thinking that'll open up entirely new opportunities for you in the future.

The ultimate Peace-of-mind 90-day money-back guarantee




I’m not asking you to decide today. All I’m asking you is to make a fully informed decision. The only way you can make a fully informed decision is by trying it.

From the inside, you can test everything out and really know whether it’s for you or not. If it is, then you can decide to keep it. If you find that it’s not for you, no worries. It doesn’t matter if it’s 90 minutes or 90 days from now. If you’re not happy, I’m not happy. Simply email me for a refund — for any reason whatsoever — and your money is 100% fully refunded.

The reason I’m making this kind of guarantee is because I’m confident that the bootcamp will be hugely beneficial to you.

Some of the X-Particles and Cinema 4D tools we'll use:

  • xpEmitter
  • xpTrail
  • xpTurbulence
  • xpFollowSurface
  • xpSpeed
  • xpCache
  • Defined Emission
  • Using geometry with X-Particles
  • Mapping parameters
  • Using Cinema 4D Fields with X-Particles
  • xpFlowField
  • xpConstraints
  • xpDrag
  • xpPushApart
  • xpOVDBMesher
  • xpVertexMap
  • xpGravity
  • xpCollider
  • Using groups
  • Spawning
  • xpCloth
  • Emitting from textures
  • Questions and Actions
  • xpExplosiaFX
  • xpEplosiaFX Source tag
  • xpExplosiaFX Collider tag
  • xpCache - retiming
  • xpScale
  • Advecting particles
  • Editable particles
  • Meshing xpExplosiaFX with xpOVDBMesher
  • xpExplosiaFX with xpFlowField
Disclaimer: I can't guarantee that you'll master X-Particles in 3 days. The reason is simple. I'm not you, and I cannot do the work for you. 
But, I'm giving you the tools and workflows that make it possible for you to succeed. And I hope you'll do the work necessary to emerge as an X-Particles master.